Play Testing

METHODS & PRACTICES Goal Create the best possible digital product. Activity Involving user at relevant stages of production to improve the product. Relation to theme 3: ‘Nurturing the child as a social being and a citizen’ Cater for kids needs and capabilities to...

Co-Designing with Children

METHODS & PRACTICES Goal: To create a solution that reflects children’s – not adults – world, needs and preferences Involve children throughout the whole design process, from concept development to testing the final piece Speak in a child-friendly way; in a...

Co-research

METHODS & PRACTICES Co-research Involving children as researchers at multiple stages of the design process. Co-research can support agency and responsibility and by allowing kids to influence the outcome. It can help kids understand diversity by helping them...

Worst Case Scenario Exploration

METHODS & PRACTICES Goal: Make problems visible and encourage to design solutions for found issues Result: Scenario with a matrix of possible problems and ideas for possible solutions Execute with experts on the user group and related scenarios like Experts:...

Children as Designers

METHODS & PRACTICES Design phase: research and ideation Goal: Learn about the child’s values through play, engagement, interaction, creation & manipulation. Activity: Let children create, craft and build prototypes for the problem/context you’re designing for....

Considerations When Testing With Children

METHODS & PRACTICES Time Children have short attention spans. 30 minutes to an hour is the recommended testing time. Test in short bursts and give intervals. Include breaks for play. Don’t cram too much into the hour. Environment Environment  and time where it is...

Consider the whole family and parental context

METHODS & PRACTICES CONSIDER THE WHOLE FAMILY Think broadly: consider the child as a member of a family Consider context for the whole family CONSIDER THE PARENTS Discover what parents want Consider parental...

Appropriate Content

METHODS & PRACTICES In DISCOVER phase:  Co-creative research: kids, parents and experts Observation of children in context In DEFINE phase:  Consider physical and psychological limits to filter discoveries Be aware of diversity In DEVELOP phase: Appropriate...